276°
Posted 20 hours ago

Games Workshop - Warhammer 40,000 - Kill Team: Legionaries

£9.9£99Clearance
ZTS2023's avatar
Shared by
ZTS2023
Joined in 2023
82
63

About this deal

Not even the Space Marines are safe from the lure of Chaos. Whether they hail from the dark days of the Horus Heresy or turned traitor more recently, these baleful warriors combine their gene-given gifts with dark blessings and malefic sorceries, transformed by years of battle into fearless, superhuman reavers. There’s some great equipment, though it’s important to read the new rules as the items that were in the Compendium have some changes. Belt Feeds are gone though (boo!).

Aggression Stimulants [3 EP] One Per Team – Re-roll a single die when you fight in combat if you charged during the Turning Point. Why is this restricted to one per team is baffling as it is rather mediocre. Take it on a melee specialist, but honestly there are more useful choices in here. C- You can’t very well conduct clandestine missions without a suitable killzone to squabble over (and hide you from enemy fire). Killzone Chalnath has got you covered – it contains five substantial ruined walls, two chunky ruined buildings, and a double-sided game board.

This recipe for slaughter begins with a Mark of Khorne, one of the heretical upgrades available to the Legionary kill team. You then start the Turning Point by activating the Blood for the Blood God Strategic Ploy and Charge the Butcher into as many foes as he can reach. Toolkit and Customization – A combination of Chaos Blessings and associated ploys give this team access to one of the most expansive list of options in the game. There is an answer for every problem on this team. Mission actions are specific to the mission you are playing, and will be detailed by that mission’s briefing. Missions can be found here (Open Play mission) and here (Spec Ops Narrative missions). Malignant Aura – the Nurgle ploy that takes a defensive dice away from enemy operatives within 3”. Move a marine forward into an enemy blob and then hit them with bolter fire or a grenade or a flamer. Low damage weapons go a lot further when the enemy only has two defence dice to play with. Basically the Warrior if he had access to a better gun. Your standard Gunner will almost always be given either a Plasma Gun or a Meltagun depending on what your opponent brings, while the Heavy Gunner is often given a Heavy Bolter and a Suppressor simply due to it being the only weapon that benefits from Malicious Volleys. However, if you did not bring an Undivided Leader and therefore are less likely to use Malicious Volleys, the Missile Launcher is superior to the Reaper Chaincannon in most respects.

This is a great operative for objective clearing, and a must include in a melee focused kill team. With a Mark of Khorne it becomes chef kiss. Legionary Balefire Acolyte Unending Bloodshed – A chance to land a single strike on your opponent after an operative dies in combat. While this one has the potential to be powerful the requirement that you must still land the hit makes it inherently unreliable, so if you are going to use it ensure you have remaining CP for a re-roll, or you have it on an operative that comes with in-built re-rolls such as The Butcher. C+Hello there! Are you a traitor or heretic who hates the false emperor of mankind? Do you seethe with rage at the sight of newer, larger space marines? Do you like the flexibility of being able to run cynical warriors from the Eye of Terror or a bunch of bare-chested religious fanatics with improvised weapons?

Asda Great Deal

Free UK shipping. 15 day free returns.
Community Updates
*So you can easily identify outgoing links on our site, we've marked them with an "*" symbol. Links on our site are monetised, but this never affects which deals get posted. Find more info in our FAQs and About Us page.
New Comment